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April 28, 2012
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:iconmrb34n5:
FB and im not dead lol. Took my time on this to show kinda a tease for what my big animation will look like (is not centered around fighting but there is action). It wont be as long as I thought apparently (so much work) but my progress is moving pretty fast. Enjoy :D
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:iconbuscando-equilibrio:
~Buscando-Equilibrio Jun 2, 2012  Hobbyist Filmographer
very fluid ! how many frames did you use?
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:iconmrb34n5:
~MRB34N5 Jun 2, 2012   Filmographer
Thanks :D I think it was 18
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:iconbuscando-equilibrio:
~Buscando-Equilibrio Jun 5, 2012  Hobbyist Filmographer
-Nice- ;D
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:iconxotaku12:
~XOtaku12 May 16, 2012  Student Artist
nice ....
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:iconmrb34n5:
~MRB34N5 May 16, 2012   Filmographer
Thanks :D
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:icondevonition:
~Devonition Apr 30, 2012  Student General Artist
in the FAAAAAAAAAAAAAACE
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:iconmrb34n5:
~MRB34N5 May 1, 2012   Filmographer
lmao You already know of course
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:icondevonition:
~Devonition May 1, 2012  Student General Artist
hah yeahp i remember
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:iconhaitam:
~haitam Apr 29, 2012  Hobbyist Filmographer
Nice hand to hand combat from the side !
I would suggest working on your anatomy ,lots of figure drawing helps, also spam the "," and the "." keys on your keyboard while animating,use them when you feel a movement is wrong.
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:iconmrb34n5:
~MRB34N5 May 1, 2012   Filmographer
I always do, I animated the black figure first and did double framing. Unfortunately I had to rush the red to make sure he felt the hits at every moment so not too much easing on his part. Also, if I may ask, what exactlys wrong with the anatomy?
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